In-game challenges from challenges.xml — Basics, Advanced, biome progression, and Twitch groups with objectives and group rewards.

175 challenges · 19 groups · 4 categories

60 of 60 challenges

Advanced

Gathering

10 challenges

Group reward:

Gatherer Reward
  • Gather Clay · 1 objectives
    Gather some Clay.
    Clay Soil is a basic resource used in Forge recipes that can be gathered with a Shovel by destroying Dirt Blocks.

    Gather some Clay Soil from digging.
    • Harvest ×1000 — resourceClayLump

    gathererClay

  • Gather Coal · 1 objectives
    Mine some Coal.
    Coal is a basic resource used as Fuel in some Workstations and other recipes including Gunpowder.

    It can be gathered by using a Pickaxe on sources like Coal Resource Boulders and exposed Coal veins.

    Gather some Coal from mining.
    • Harvest ×1000 — resourceCoal

    gathererCoal

  • Gather Iron · 1 objectives
    Mine some Iron.
    Iron is a dense, rugged rock with dark reds, browns, and metallic hues, used for items in the Forge and other various recipes.

    It can be gathered by using a Pickaxe on sources like Iron Resource Boulders and exposed Iron Ore veins.

    Gather some Iron from mining.
    • Harvest ×1000 — resourceScrapIron

    gathererIron

  • Gather Lead · 1 objectives
    Mine some Lead.
    Lead is a dense, metallic rock with a dark, bluish-gray color, used for items in the Forge and other various recipes.

    It can be gathered by using a Pickaxe on sources like Lead Resource Boulders and exposed Lead Ore veins.

    Gather some Lead from mining.
    • Harvest ×1000 — resourceScrapLead

    gathererLead

  • Gather Oil Shale · 1 objectives
    Gather some Oil Shale.
    Oil Shale is a shiny, multicolored rock with iridescent hues located in the Desert and used for recipes in the Chemistry Station as well as various other recipes.

    It can be gathered by using a Pickaxe on sources like Oil Shale Resource Boulders and exposed Oil Shale veins.

    Gather some Oil Shale from mining.
    • Harvest ×1000 — resourceOilShale

    gathererOilShale

  • Gather Nitrate Powder · 1 objectives
    Mine some Nitrate Powder.
    Nitrate Powder is a basic resource used in some Medical recipes and Gunpowder.

    It can be gathered by using a Pickaxe on sources like Potassium Nitrate Resource Boulders, and exposed Potassium Nitrate veins. Potassium Nitrate is a crystalline, white rock with a rough, jagged structure

    Gather some Nitrate Powder from mining.
    • Harvest ×1000 — resourcePotassiumNitratePowder

    gathererPotassium

  • Gather Precious Elements · 3 objectives
    Mine Gold, Silver, and Raw Diamonds.
    Reading Art of Mining Vol 1 allows you to harvest Gold Nuggets, Silver Nuggets, and Raw Diamonds from Ores.

    These Precious Elements are used in some recipes and can be sold to Traders.

    Harvest some Precious Elements.
    • Harvest ×20 — resourceSilverNugget
    • Harvest ×20 — resourceGoldNugget
    • Harvest ×20 — resourceRawDiamond

    gathererPrecious

  • Gather Sand · 1 objectives
    Gather some Sand.
    Sand is a basic resource used in Construction recipes and for Glass items in the Forge.

    It can be gathered by using a Shovel on sources like Sand Blocks or Gravel Blocks.

    Gather some Sand from digging.
    • Harvest ×1000 — resourceCrushedSand

    gathererSand

  • Gather Stone · 1 objectives
    Mine some Stone.
    Small Stones are a basic resource used in Construction recipes and for Primitive Tools.

    Small Stones can be gathered by using a Pickaxe on Stone Boulders or a Shovel on Gravel Blocks.

    Gather some Small Stones from digging.
    • Harvest ×2000 — resourceRockSmall

    gathererStone

  • Gather Wood · 1 objectives
    Gather some Wood.
    Wood can be gathered with an Axe by cutting down Trees and Shrubs or destroying Blocks made of Wood.

    Gather some Wood with a Stone Axe.
    • Harvest ×2000 — resourceWood

    gathererWood

Advanced

Farmer

10 challenges

Group reward:

Farmer Reward
  • Farming Aloe Leaves · 1 objectives
    Harvest some Aloe Leaves.
    Aloe Vera Leaf is used to make Aloe Cream, a basic Healing item.

    Aloe Cream is also used to craft First Aid Bandages that stop Bleeding and restore some Health.

    Harvest some Aloe Vera Leaf.
    • Harvest ×50 — resourceCropAloeLeaf

    farmingAloeLeaf

  • Farming Blueberries · 1 objectives
    Harvest some Blueberries.
    Blueberries are used in some Food and Medical recipes at the Campfire such as Blueberry Pie, Herbal Antibiotics, and Grandpa's Moonshine.

    Harvest some Blueberries.
    • Harvest ×50 — foodCropBlueberries

    farmingBlueberry

  • Farming Chrysanthemum · 1 objectives
    Harvest some Chrysanthemum Flowers.
    Chrysanthemum Flowers can be harvested from Chrysanthemum Plants. Chrysanthemum Flowers are used in some recipes at the Campfire, like Red Tea, which grants an Efficient Digestion buff that makes Food and Drink last longer when consumed.

    Harvest some Chrysanthemum Flowers.
    • Harvest ×50 — resourceCropChrysanthemumPlant

    farmingChrysanthemum

  • Farming Coffee Beans · 1 objectives
    Harvest some Coffee Beans.
    Coffee Beans are used at the Campfire to make Coffee and a special, stronger Blackstrap Coffee.

    Harvest some Coffee Beans.
    • Harvest ×50 — resourceCropCoffeeBeans

    farmingCoffeeBeans

  • Farming Corn · 1 objectives
    Harvest some Ears of Corn.
    Ears of Corn are a commonly used ingredient for Food like Grilled Corn and Stews in the Campfire.

    Harvest some Corn.
    • Harvest ×50 — foodCropCorn

    farmingCorn

  • Farming Goldenrod · 1 objectives
    Harvest some Goldenrod Flowers.
    Goldenrod Flowers are a flowering plant with vibrant, golden-yellow blooms. Goldenrod Flowers are used in some recipes at the Campfire, like Goldenrod Tea, which is used to treat Dysentery.

    Harvest some Goldenrod Flowers.
    • Harvest ×50 — resourceCropGoldenrodPlant

    farmingGoldenrod

  • Farming Hops · 1 objectives
    Harvest some Hops Flowers for Beer.
    Hops Flowers are a required ingredient to brew Beer at the Chemistry Station.

    Harvest some Hops Flowers.
    • Harvest ×50 — resourceCropHopsFlower

    farmingHops

  • Farming Potatoes · 1 objectives
    Harvest some Potatoes.
    Potatoes are used in many recipes in the Campfire, including Baked Potatoes and Stews.

    Harvest some Potatoes.
    • Harvest ×50 — foodCropPotato

    farmingPotato

  • Farming Pumpkins · 1 objectives
    Harvest some Pumpkins.
    Pumpkins are used in some Food crafting recipes at the Campfire like Pumpkin Bread and Pumpkin Pie, as well as for making placeable Jack o' Lanterns.

    Harvest some Pumpkins.
    • Harvest ×50 — foodCropPumpkin

    farmingPumpkin

  • Farming Yucca · 1 objectives
    Harvest some Yucca Fruit.
    Yucca Fruit are harvested from Yucca Plants in the Desert biome. They are an ingredient used to make Yucca Juice at the Campfire, and are required to make Yucca Juice Smoothies in your Inventory.

    Harvest some Yucca Fruit.
    • Harvest ×50 — foodCropYuccaFruit

    farmingYucca

Advanced

Healer

10 challenges

Group reward:

Healer Reward
  • Craft First Aid Bandage · 1 objectives
    Craft some First Aid Bandages.
    Enemy attacks can make the player Bleed. Bleeding is a Debuff that causes the player to lose health steadily until it is Treated, the bleeding stops on its own, or on Death.

    Bandages are a basic Medical item that stops Bleeding, while First Aid Bandages are an improved version of Bandages that stop the Bleeding, and restore some lost Health. They can also be used to treat an Abrasion.

    Craft some First Aid Bandages.
    • Craft ×10 — medicalFirstAidBandage

    craftFirstAidBandage

  • Craft Splint · 1 objectives
    Craft some Splints.
    Splints are used to treat Sprained or Broken Limbs, helping them to heal more quickly.

    Be careful, you can easily Reinjure the limb until it fully heals.

    Craft some Splints.
    • Craft ×10 — medicalSplint

    craftSplint

  • Heal Bleeding · 1 objectives
    Stop some Bleeding Debuffs.
    To stop Bleeding, use a First Aid Bandage from your toolbelt by selecting it and pressing Primary. Some other Medical items will also stop Bleeding.

    To use a First Aid Bandage or other Medical item from your inventory, select it and activate the Use Quick Action Left.

    You can use some Medical items on other players by using Secondary with the item selected on your Toolbelt item.
    • Cure debuff ×5 — medicalBandage,medicalFirstAidBandage,medicalFirstAidKit,resourceSewingKit

    healerBleeding

  • Heal Broken Arm · 1 objectives
    Treat Broken Arms.
    Broken Arms are a Critical Injury sustained in Combat.

    A Broken Arm reduces your Attack Speed and Reload Speed. Power Attacks in melee with a Broken Arm will damage you and increase the Recovery Timer.

    Treat a Broken Arm by using a Splint or Plaster Cast.
    • Cure debuff ×5 — medicalSplint,medicalPlasterCast

    healerBrokenArm

  • Heal Broken Leg · 1 objectives
    Treat Broken Legs.
    Broken Legs are a Critical Injury you can receive in Combat or by Falling too far.

    A Broken Leg reduces your movement speed and damages you when you Jump or Fall, making you easier prey for faster Enemies.

    Treat a Broken Leg by using a Splint or Plaster Cast.

    After being treated, Running, Jumping and Falling cause the Recovery Time to increase.
    • Cure debuff ×5 — medicalSplint,medicalPlasterCast

    healerBrokenLeg

  • Heal Concussion · 1 objectives
    Treat Concussions.
    A Concussion is a Critical Injury inflicted on the player during Combat.

    Concussions reduce your Attributes and Perk levels. While you are Concussed, being Attacked can cause the Recovery Time to increase. You'll also have Dizzy Spells that affect your hearing and vision.

    Treat a Concussion by using Painkillers.
    • Cure debuff ×5 — drugPainkillers

    healerConcussion

  • Heal Dysentery · 1 objectives
    Treat Dysentery.
    Eating and Drinking are a necessity but may have a hidden cost. Some Food and Drinks have a chance to give the player Dysentery.

    Levels of the Iron Gut perk increases the chance to avoid contracting Dysentery.

    Dysentery causes Diarrhea which dehydrates you and slows down the rate at which you regenerate Stamina and Health.

    Goldenrod Tea and Pure Mineral Water will treat Dysentery.
    • Cure debuff ×5 — drinkJarGoldenRodTea,drinkJarPureMineralWater,drinkJarHoneyTea

    healerDysentery

  • Heal Fatigued · 1 objectives
    Treat Fatigue.
    Fatigue is a Critical Injury gained by taking Damage from Enemies.
    Being Fatigued increases the amount of Damage you receive from Enemies.

    Treat Fatigue by using Vitamins.
    • Cure debuff ×5 — drugVitamins

    healerFatigued

  • Heal Infection · 1 objectives
    Treat Infections.
    Attacks from Zombies and Animals have a chance to cause an Infection. Wearing Armor reduces the chance of Infection and other Critical Injuries.

    Honey, Herbal Antibiotics, and Antibiotics are used to treat an Infection. Use one from your toolbelt by selecting it and pressing Primary.

    To use one from your inventory, select it and press the Use Quick Action Left.
    • Cure debuff ×5 — foodHoney,drugHerbalAntibiotics,drugAntibiotics,drinkJarHoneyTea,foodHoneyBrisket,foodHoneyGlazedSham

    healerInfection

  • Heal Laceration · 1 objectives
    Treat Lacerations.
    Lacerations are a type of Critical Injury received in Combat.

    A Laceration reduces your Max Health and increases the chance for attacks from Enemies to cause Bleeding.

    Treat Lacerations by using a First Aid Kit or Sewing Kit.
    • Cure debuff ×5 — medicalFirstAidKit,resourceSewingKit

    healerLaceration

Advanced

Survivor

10 challenges

Group reward:

Survivor Reward
  • Survive 1 Blood Moon · 1 objectives
    Survive a Blood Moon in-game without dying or disconnecting between 22:00 and 4:00.
    Survive one Blood Moon.
    • Blood moon ×1

    bloodmoonSurvive1

  • Survive 10 Blood Moons · 1 objectives
    Survive many Blood Moons in-game without dying or disconnecting between 22:00 and 4:00.
    Survive several Blood Moons.
    • Blood moon ×10

    bloodmoonSurvive10

  • Survive 5 Blood Moons · 1 objectives
    Survive some Blood Moons in-game without dying or disconnecting between 22:00 and 4:00.
    Survive a few Blood Moons.
    • Blood moon ×5

    bloodmoonSurvive5

  • Enter Burnt Forest · 1 objectives
    Enter the Burnt Forest.
    The Burnt Forest is a region choked with charred trees, Burnt Zombies and smoldering Ember Piles that set both the living and dead alight when walked on.

    The Burnt Forest is more dangerous than the Pine Forest, but remains laden with resources and untouched loot for the daring survivor.
    • Enter biome ×1 — burnt_forest

    enterBurntForest

  • Enter Desert · 1 objectives
    Enter the Desert.
    The Desert has always been a dry, lifeless place in Navezgane County.

    After the apocalypse, its abundant resources draw human scavengers searching for Oil Shale and Yucca Fruit while Zombie Vultures circle high above, waiting to divebomb Injured survivors.
    • Enter biome ×1 — desert

    enterDesert

  • Enter Snow · 1 objectives
    Enter the Snow Biome.
    The Snow biome is a frigid part of the world that is home to Mountain Lions that Leap towards their prey with jaws and razor sharp claws ready to tear and slice.

    Lumberjack Zombies also stomp through the thick Snow searching for the warmth of a living meal while freezing temperatures force survivors to prepare in order to survive.
    • Enter biome ×1 — snow

    enterSnow

  • Enter Wasteland · 1 objectives
    Enter the Wasteland.
    Once densely populated, the Wasteland has long since been reduced to rubble and twisted metal. Along with its many special infected residents, the roaming Mutated Zombies can be heard moaning in the distance.

    Many survivors who enter never return, falling victim to Zombie Dogs, Zombie Bears and Dire Wolves that also prowl the ruined wastes.

    Explosions can be heard at varying distances as both friend and foe trip haphazardly over hidden Landmines in the destroyed debris.
    • Enter biome ×1 — wasteland

    enterWasteland

  • Survivor Long · 1 objectives
    Survive for 21 hours.
    Survive for a total of 21 real life hours without dying.
    • Survive ×1260

    survivorLong

  • Survivor Medium · 1 objectives
    Survive for 14 hours.
    Survive for a total of 14 real life hours without dying.
    • Survive ×840

    survivorMedium

  • Survivor Short · 1 objectives
    Survive for 7 real hours.
    Survive for a total of 7 real life hours without dying.
    • Survive ×420

    survivorShort

Advanced

Hunter

10 challenges

Group reward:

Hunter Reward
  • Hunt Animals · 1 objectives
    Hunt animals for meat and other resources.
    Hunting Animals may require using Stealth.

    Attacks while crouched on sleeping or un-alerted enemies apply a Stealth Damage Bonus.

    The Stealth Damage Bonus has a default cooldown of 10 seconds in PvE and 60 seconds in PvP.
    • Kill by tag ×500

    killAnyAnimal

  • Kill Bears · 1 objectives
    Kill some Bears.
    Bears are hulking masses of muscle and fat. Able to absorb a lot of damage, they will require some effort to take down.

    Harvest them for lots of Raw Meat, Bones, Fat, Leather and Testosterone Extract.

    Kill some Bears.
    • Kill ×50

    killBears

  • Kill Boars · 1 objectives
    Kill some Boars.
    Boars are temperamental beasts with unpredictable behavior. Some Boars are Passive and only attack when hurt, while others are Aggressive and will charge at the first sign of a player. They provide Raw Meat, Bones, Fat and Leather on harvest.

    Kill some Boars.
    • Kill ×50

    killBoars

  • Kill Chickens · 1 objectives
    Kill some Chickens.
    Chickens are another small, nimble animal.

    They can be hunted and harvested for Feathers, Raw Meat, and Bones

    Kill some Chickens.
    • Kill ×50

    killChickens

  • Kill Coyotes · 1 objectives
    Kill some Coyotes.
    Coyotes roam the Desert, and while initially aggressive, they will retreat upon taking significant damage.

    After some time they will resume their attack.

    You can harvest them for Raw Meat, Bones, Fat and Leather.

    Kill some Coyotes.
    • Kill ×50

    killCoyotes

  • Kill Deer · 1 objectives
    Kill some Deer.
    Stags and Does are skittish creatures, and will flee if they detect you.

    They can be harvested for Raw Meat, Bones, Fat and Leather.

    Kill some Deer.
    • Kill ×50

    killDeer

  • Kill Mountain Lions · 1 objectives
    Kill some Mountain Lions.
    Primarily found in the Snow biome, Mountain Lions have a leaping attack to get close to their prey before shredding them with razor sharp teeth and claws.

    They can be harvested for Raw Meat, Bones, Fat and Leather.

    Kill some Mountain Lions.
    • Kill ×50

    killMountainLion

  • Kill Rabbits · 1 objectives
    Kill some Rabbits.
    Rabbits are small and fast, making them difficult to chase.

    They provide a small amount of Leather, Raw Meat, and Bones when harvested.

    Kill some Rabbits.
    • Kill ×50

    killRabbits

  • Kill Snakes · 1 objectives
    Kill some Snakes.
    Snakes are often in hard to reach spots, slithering towards survivors and striking when they're in range. Harvest them for Raw Meat, Bones, and some Leather.

    Kill some Snakes.
    • Kill ×50

    killSnakes

  • Kill Wolves · 1 objectives
    Kill some Wolves.
    Wolves and Dire Wolves are tough Enemies that hit hard.

    Dire Wolves are larger and more deadly than normal Wolves with glowing orange eyes.

    Harvesting Wolves and Dire Wolves results in Raw Meat, Bones, Fat, and Leather.

    Kill some Wolves.
    • Kill ×50

    killWolves

Advanced

Zombie Slayer

10 challenges

Group reward:

Slayer Reward
  • Kill Any Zombies · 1 objectives
    Kill lots of Zombies.
    Zombies are a constant threat to your day-to-day survival.

    Not only a direct danger, they can destroy Blocks and consume killed Animals.

    As your Gamestage increases, stronger, faster, and more challenging Zombies will appear.

    No place is safe, as Zombies inhabit all biomes, with Downtown and Commercial areas hosting the highest concentrations, while other areas may be less populated.

    Kill a lot of Zombies.
    • Kill by tag ×500

    killAnyZombies

  • Kill Big Mama Zombies · 1 objectives
    Kill some Big Mama Zombies.
    Big Mama Zombies are a sturdy foe, searching for living flesh to consume while absorbing ample damage thanks to their natural armor.

    Kill some Big Mama Zombies.
    • Kill ×50

    killBigMama

  • Kill Cop Zombies · 1 objectives
    Kill some Cop Zombies.
    Cop Zombies hit hard in melee combat and can also attack from range with a stream of Vomit.

    After taking major damage, they will charge toward their enemy and Explode, dealing heavy damage to nearby Blocks and any Players or Zombies caught in the blast.

    Kill some Cop Zombies.
    • Kill ×50

    killCop

  • Kill Demolition Zombies · 1 objectives
    Kill some Demolition Zombies.
    Demolition Zombies are huge armored zombies with an Explosive Charge strapped to their torso.

    This Explosive Charge will Activate if struck, counting down before setting off a devastating Explosion.

    Kill some Demolition Zombies.
    • Kill ×50

    killDemolitions

  • Kill Lumberjack Zombies · 1 objectives
    Kill some Lumberjack Zombies.
    Lumberjack Zombies are flannel clad undead with heavy feet that stomp their way towards living victims, shrugging off some blows that would take down lesser zombies.

    Kill some Lumberjack Zombies.
    • Kill ×50

    killLumberjack

  • Kill Mutated Zombies · 1 objectives
    Kill some Mutated Zombies.
    Mutated Zombies are grossly malformed creatures, composed of bulging abscesses and blistered skin filled with gas and bile. These pustules burst when they attack, spewing forth a disgusting, burning mess, leaving puddles of damaging acid behind.

    Kill some Mutated Zombies.
    • Kill ×50

    killMutated

  • Kill Spider Zombies · 1 objectives
    Kill some Spider Zombies.
    Spider Zombies are persistent hunters that stalk the living before Leaping forward to Attack.

    Kill some Spider Zombies.
    • Kill ×50

    killSpider

  • Kill Tourist Zombies · 1 objectives
    Kill some Tourist Zombies.
    Tourist Zombies are hulks of undead flesh, searching for warm living flesh instead of souvenirs and able to endure what would normally be killing strikes.

    Kill some Tourist Zombies.
    • Kill ×50

    killTourist

  • Kill Zombie Vultures · 1 objectives
    Kill some Zombie Vultures.
    Zombie Vultures are opportunistic scavengers turned predator that soar high above the sands and cities of the apocalypse, patiently waiting for an Injured survivor to appear.
    After marking their prey, they make themselves known by the sudden flapping of tattered wings and sharp talons.

    Some Zombie Vultures have the ability to spray acid in addition to their normal attack.

    Kill some Zombie Vultures.
    • Kill ×50

    killVultures

  • Kill Wights · 1 objectives
    Kill some Wight Zombies.
    Wight Zombies are a blur of rage and endless speed. Only their shredded pants hint at the human they once were.

    Kill some Wight Zombies.
    • Kill ×50

    killWights