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7 Days to Die V3.1.0 B14 Stable: Hotfix for multiplayer invites

Shortly after shipping V3.1.0 Henpocalypse Stable, TFP pushed a hotfix: multiplayer game invites were unreliable — that’s fixed.

The patch applies to the public Stable build on PC, PlayStation, and Xbox. Clients and dedicated servers should pull the latest Default Public build and restart once.

What you should do

  • Wait for (or manually check) the Steam/console update
  • Dedicated: stay on Default Public Version (V3.1.0), then restart the server
  • Retry invites — resend any invites created before the hotfix

Note: Keep double-checking Sandbox codes with the new day/night density settings — use our Server Config generator. For the full Stable feature set (Chicken Coop and more), see our V3.1.0 Stable post.

Small fix, big relief for co-op. Have fun — this time with working invites.

Source: TFP Community: V3.1.0 Stable — MP Invite Bug Hotfixed

Questions about the hotfix? Comment below or join us on Discord. Source: TFP Community.

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