7 Days to Die V2.6 B14 Experimental released
A new experimental build has been released.
TFP have identified the reason for the severe hitches in cities and were able to address the issue.
Changelog V2.6 B14:
Changes
- Updated comment for BiomeProgression property in serverconfig.xml
- Set the default for JarRefund to 60 in serverconfig.xml
Fixes
- Road texture blending on low settings when a new world is first loaded
- Third person character speed was affected by god mode speed modifier when it shouldn't be
- Improved quick swap slot assignment when scrolling through toolbelt on controller