Effective damage and DPS from weapon, quality, ammo, perk rank and headshot — based on V3 numbers.

Steel Club Damage for “Steel Club” 6

Item page

Perk bonuses: typically +10% damage and +5% fire rate per rank (like most combat perks). Ammo scales relative to the weapon’s default ammo. Headshot ×2 as an approximation.

Effective

Damage (base) 48.8
DPS (estimate) 42.3
Shots/swings per min. 52
Block damage 45.0

Base (quality)

Damage (base) 48.8
DPS (estimate) 42.2
Shots/swings per min. 52

Multipliers

  • Ammo: +0%
  • Perk damage: +0%
  • Perk fire rate: +0%
  • Headshot: ×1.0